Lead UE4 Programmer 



  • Lead the development and software engineering of next-generation video games

  • Designing, implementing and testing of game functionality based on design, using Unreal Engine

  • Contribute to the overall architecture and design of the technology plan of the company and game titles

  • Accurately schedule and assign tasks with an understanding of and appreciation for milestones, schedules, deadlines and efficient development processes

  • Write clean, professional and maintainable code

  • Write professional and detailed technical documentation

  • Continuous refinement and optimization of existing code for speed and memory usage

  • Produce prototypes of gameplay ideas and features

  • Communication and collaboration with other team members in different departments (e.g. Art, Design, Production)

  • Conception of APIs, tools and workflows to optimize the pipeline

  • Expansion of existing projects for new hardware or devices if required

  • Proactively problem-solve performance and stability issues when necessary

  • Foster a culture of sharing knowledge, best practices and standards

  • Identify bugs and issues and suggest solutions to mitigate problems

  • Ensuring a high product quality, together with Quality Assurance

  • Support and contribute to new ideas to game design and implement proof of concept

  • Mentor and support new team members



  • 5+ years experience at a professional video game company including at development experience with current or next gen hardware (PS4, Xbox One)

  • At least 1 shipped game titles as a Lead Programmer

  • Demonstrated leadership experience in a gaming environment

  • Profound technical knowledge of Xbox One and PS4

  • Bachelor’s Degree in Computer Science or similar discipline or equivalent work experience

  • Advanced C++, strong architecture and low-level performance programming skills

  • Excellent 3D Math and Linear Algebra skills

  • Familiar with modern practices of object-oriented programming and processes



  • Experience with Unity3D a plus

  • Work with major VR Platforms (Oculus, GearVR, Vive, PSVR)

  • Work with major modern consoles (XBox One, PS4, Switch)

  • Experience optimizing C++/C# code for performance

  • Experience with multithreaded systems

  • Knowledge of any major third-party middleware (PhysX, SpeedTree, etc)

  • Familiarity with Git or other modern SCM best practices