
Kyiv
RESPONSIBILITIES:
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Own & Improve player’s gameplay experience
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Design and Iterate on design construct including Level Design & Layout
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Validate and iterate features and mechanics while staying within the game’s vision and core pillars
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Produce prototypes & Game Levels incorporating prototypes and features
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Designing, implementing and testing of game functionality using Unreal Engine 4
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Expand on the design details and identify issues with the existing game design
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Accurately complete, assigned tasks in order to meet milestones, schedules, and other miscellaneous deadlines.
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Create & balance content for Gameplay Systems
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Balance and tune existing gameplay features and systems
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Engage in research on related topics to find inspiration for designing memorable gaming experiences
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Work closely with the Artists and Programmers to make sure the design is properly implemented according to the specification
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Script and create your own prototypes when applicable
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Foster a culture of sharing knowledge, best practices and standards
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Identify bugs and issues and suggest solutions to mitigate problems
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Ensure a high-quality product, together with Quality Assurance
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Support and contribute to new ideas
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Implement proof of concepts for your ideas
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Document and illustrate game design systems and concepts
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Create presentations explaining and showcasing your creations, levels, systems, and prototypes
REQUIRED QUALIFICATIONS:
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At least 3 years of professional games industry experience as a level designer
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Strong expertise on how to build interesting gameplay and unique/different gameplay situations.
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Understanding of tools, technologies, game development process
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Understanding on how objects respond according to the laws of physics
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Advanced Knowledge on how to work with landmarks and player guidance through level design
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Good understanding of tools provided by UE4
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Ability to work remotely and independently with assigned tasks