• Own & Improve player’s gameplay experience

  • Design and Iterate on design construct including Level Design & Layout

  • Validate and iterate features and mechanics while staying within the game’s vision and core pillars

  • Produce prototypes & Game Levels incorporating prototypes and features

  • Designing, implementing and testing of game functionality using Unreal Engine 4

  • Expand on the design details and identify issues with the existing game design

  • Accurately complete, assigned tasks in order to meet milestones, schedules, and other miscellaneous deadlines.

  • Create & balance content for Gameplay Systems

  • Balance and tune existing gameplay features and systems

  • Engage in research on related topics to find inspiration for designing memorable gaming experiences

  • Work closely with the Artists and Programmers to make sure the design is properly implemented according to the specification

  • Script and create your own prototypes when applicable

  • Foster a culture of sharing knowledge, best practices and standards

  • Identify bugs and issues and suggest solutions to mitigate problems

  • Ensure a high-quality product, together with Quality Assurance

  • Support and contribute to new ideas

  • Implement proof of concepts for your ideas

  • Document and illustrate game design systems and concepts

  • Create presentations explaining and showcasing your creations, levels, systems, and prototypes



  • At least 3 years of professional games industry experience as a level designer

  • Strong expertise on how to build interesting gameplay and unique/different gameplay situations.

  • Understanding of tools, technologies, game development process

  • Understanding on how objects respond according to the laws of physics

  • Advanced Knowledge on how to work with landmarks and player guidance through level design

  • Good understanding of tools provided by UE4

  • Ability to work remotely and  independently with assigned tasks