
Malta
RESPONSIBILITIES:
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Familiar with current Shooter AI systems in recent games
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Own & Design core AI systems and be responsible for overall AI design in line with game direction
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Supervise all AI design systems, work with AI programmers to maintain and improve the AI features
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Test and Iterate the AI System
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Establish best practices for present and future AI development
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Own & Improve player’s gameplay experience
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Accurately and promptly take and implement instructions from the Lead Designer
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Validate and iterate features and mechanics while staying within the game’s vision and core pillars
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Designing, implementing and testing of game functionality using Unity3D and Unreal Engine
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Expand on the design details and identify issues with the existing game design
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Accurately complete assigned tasks in order to meet milestones, schedules and other miscellaneous deadlines.
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Balance and tune existing gameplay features and systems
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Engage in research on related topics to find inspiration for designing memorable gaming experiences
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Create and maintain compelling game design documentation and reference materials
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Foster a culture of sharing knowledge, best practices and standards
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Identify bugs and issues and suggest solutions to mitigate problems
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Ensure a high-quality product, together with Quality Assurance
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Support and contribute to new ideas