Malta

​RESPONSIBILITIES:

  • Familiar with current Shooter AI systems in recent games

  • Own & Design core AI systems and be responsible for overall AI design in line with game direction

  • Supervise all AI design systems, work with AI programmers to maintain and improve the AI features

  • Test and Iterate the AI System

  • Establish best practices for present and future AI development

  • Own & Improve player’s gameplay experience

  • Accurately and promptly take and implement instructions from the Lead Designer

  • Validate and iterate features and mechanics while staying within the game’s vision and core pillars

  • Designing, implementing and testing of game functionality using Unity3D and Unreal Engine

  • Expand on the design details and identify issues with the existing game design

  • Accurately complete assigned tasks in order to meet milestones, schedules and other miscellaneous deadlines.

  • Balance and tune existing gameplay features and systems

  • Engage in research on related topics to find inspiration for designing memorable gaming experiences

  • Create and maintain compelling game design documentation and reference materials

  • Foster a culture of sharing knowledge, best practices and standards

  • Identify bugs and issues and suggest solutions to mitigate problems

  • Ensure a high-quality product, together with Quality Assurance

  • Support and contribute to new ideas

 

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