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  • Technical Design and Implementation of AI systems and tools for use by game designers and fit for project requirements

  • Collaboration with Animators and Game Designers to achieve the best possible result within the technical possibilities

  • Write clear, maintainable and well-structured code.

  • Test and document AI implementations

  • Improve and support existing AI systems beyond projects

  • Profile and improve AI system performance


  • Strong understanding of Behaviour Trees / Finite State Machines

  • Very good knowledge of pathfinding algorithms

  • Working experience with Unity / UE4

  • Solid C# / C++ Skills

  • Good communication and team skills

  • Self-motivated and strong work ethic


  • Bachelor's / Master's Degree in Computer Science with notable AI work / projects

  • Extensive knowledge about the animation control and scripted character events in Unity / Unreal 4