
Malta
RESPONSIBILITIES:
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In collaboration with the Game Design team, prototype Interaction Workflows to test layout and set the basis for functionality
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Collaborate with Art Director and Lead Artist to conceptualize and design UI styles for new game titles
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Create the final UI elements under the guidelines and style of the given game
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Document if needed UI details and create Mockups to assist on the understanding and implementation of the assets
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Identify, address and solve complex UI and User feedback challenges
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Work with in-Engine tools to help programmers setup the UI and later on polish to the desired target
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Create Marketing assets for the promotion of a game
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Serve as Mentor for less experienced 2D/UI Artists and help them evolve their skills
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Help manage and coordinate any potential Outsource work
REQUIRED QUALIFICATIONS:
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3-5 years of professional experience as game UI Artist, with 1+ years in a Senior Position
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Expert knowledge of Illustrator and/or Photoshop, and standard tools of the trade
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Detailed understanding of UI flow, typography, iconography, graphic and motion design
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Love to collaborate and to work within a team. Willing to provide and accept direction and the ability to embrace change.
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Love playing and creating games, while thinking how to take them to the next level
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Strong written and verbal communication skills
BONUS QUALIFICATIONS:
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Experience with User Interface for VR titles
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Experience with Unreal Engine 4 UMG system
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Experience with User Interface Animation in any form (keyframed or sprites sheets)
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Experience and a good eye for Branding of a Product, including Logo creation
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Understanding of asset preparation for Animation, Organic or Mechanical