• Implement and create game functionality based on design, using Unity3D and Unreal Engine

  • Write clean, professional and maintainable code

  • Continuous refinement and optimization of existing code

  • Accurately schedule tasks and complete them on time, with an understanding of and appreciation for milestones, schedules, deadlines and efficient development processes

  • Produce prototypes of gameplay ideas and features

  • Communication and collaboration with other team members in different departments (e.g. Art, Design, Production)

  • Conception of APIs, tools and workflows to optimize the pipeline

  • Expansion of existing projects for new hardware or devices if required

  • Proactively problem-solve performance and stability issues when necessary

  • Foster a culture of sharing knowledge, best practices and standards

  • Identify bugs and issues and suggest solutions to mitigate problems

  • Ensuring a high product quality, together with Quality Assurance

  • Support and contribute to new ideas to game design and implement proof of concept

  • Mentor and support new team members


Required Qualifications:

  • 4+ years experience at a professional video game company

  • At least 2 shipped game titles as a programmer

  • Bachelor’s Degree in Computer Science or similar discipline or equivalent work experience

  • Advanced C++/C# programming skills

  • Excellent 3D Math and Linear Algebra skills

  • Familiar with modern practices of object-oriented programming and processes


Bonus Qualifications:

  • Experience with UE4 and/or UE3 a plus

  • Work with major modern consoles (XBox One, PS4, Switch)

  • Experience optimizing C++/C# code for performance

  • Experience with multi-threaded systems

  • Knowledge of any major third-party middle-ware (PhysX, SpeedTree, etc)

  • Familiarity with Git or other modern SCM best practices